artist-refs:

(via Scales Brushes | Free Photoshop Brushes at Brusheezy!)

Anonymous said: Do you think it's illogical that ALS is getting such a large amount of attention compared to other diseases that affect a larger amount of people (like Malaria)? I've been seeing many articles that talk negatively about all the attention ALS has been getting, Any thoughts?

amazingatheist:

Can’t we just be happy that people are getting helped without trying to turn everything into a suffering competition? 

briannacherrygarcia:

itscourtoon:

bathsabbath:

thorhugs:

compactcarl:

egriz:

im not even an artist and these prices are hurting my feelings 

This is what I have to dig through every time I look for new jobs to apply for.

For non-artists, let’s give you a little perspective.

For me, an illustration takes a bare minimum of 6 hours. Mind you, that’s JUST the drawing part. Not the research, or the communications, or gathering information. Just drawing.

That’s if it’s a simple illustration.

My art deco or more detailed stuff can take 20+ hours each.

Even simple, cartoony things still take at least 3 hours.

Let’s go with the second one. 2 illustrations for $25. Figuring 6 hours each. 12 hours total, for JUST the drawings. That’s approximately $2.08/hour. 

Asking these prices is an insult. But what’s even more hurtful is there are people out there that will take these jobs. Which only encourages rates like this to be acceptable. And there are people who will try to say these are just what you have to do to get started.

I believed that. So my first coloring gigs were just $10/page. The day someone offered me $25/page for just flatting work, I realized just how wrong I’d been. I’m still not making the rates I’d like, but now I refuse anything below $25/page. Because there is value in my time.

In any standardized industry, even ones that pay piece rate over hourly, these numbers are criminal.

Do your fellow artists a favor. Never accept jobs like these. There are others that pay legitimate rates. Or at least closer to legitimate.

Such baby bullshit. Don’t even get out of bed for these rates.

    If you are an artist who wants to make money off their art, I highly suggest you buy The Graphic Artist’s Guild Handbook. It goes in depth about copyright issues and even contains contract and model release templates. The 2013 book *I believe* states the average professional charges $72 an hour. This article calculated that to make a 40k annual salary you would need to charge about $60 per hour.

  After graduating from Art Center in 2012, I think I asked for somewhere between $35-45 an hour and got laughed at by multiple big name clients, which was infuriating, sadly expected, and terrifying with over $100K worth of student loans staring me in the face. If they tell you it will be “great exposure” that’s a red flag. Ask yourself how their exposure can compare to your Tumblr, Twitter, Instagram, Pinterest, Flickr and Facebook pages combined? 

And when you do get a decent paying gig, PROTECT YOURSELF. You have the right to negotiate and revise a contract. Do not start a job until you have a contract signed. If they don’t provide you with one, MAKE ONE. And make sure you have your bases covered. You can specify in a contract that maybe two revisions are included in your cost, and if they ask you to revise the piece more than twice, they will have to pay extra. In terms of payment schedule, I usually do the 50/50 Method (50% before, 50% after) or the 3/3/3 Method (1/3 before, 1/3 in the middle, 1/3 after all work has been received). Both of those are pretty standard in the industry, as they guarantee you will get compensated for your time, even if the job goes bad.

Remember you have a skill, and you have spent time honing that skill and you deserve to be adequately paid for that time and effort. You will have clients dismiss you because, honest to God they think, “Well, I could do that if I wanted. Hell, my five year old does it now.” No they can’t, because they didn’t, they don’t, they won’t and they probably never will. And good luck hiring a five year old. They can’t keep a fucking deadline.

And in a last ditch effort they’ll say, “But that drawing only took you an hour!” Son, that drawing took me 20. fucking. years.

10 Dollars for 1 minute of animation.  Oh my god my heart.  It took my team 6 months and a team of 12 to make a 4 minute short. 

The Graphic Artist’s Guild Handbook

I second this book! I’ve had it for several years now, and it’s been a HUGE help in my work as a freelance artist. It gives great advice on what to charge for different areas of art!

(via artist-refs)

Stereotypes, Tropes, and Archetypes

writeworld:

What are the differences between stereotypes, tropes, and archetypes? What are they? How do writers use them? Let’s take a look at some vocabulary and how we define these terms to make sense of them for ourselves.

Stereotype (n): A widely held but fixed and oversimplified image or idea of a particular type of person or thing.

To elaborate on this, stereotypes can be seen as sets of characteristics or behaviors that are commonly associated with one another, thus making it easier to intuit some of them if one or more is known. Stereotypes, though, are not literary. They refer to beliefs held about groups in reality, not types of characters. The literary cousin of the stereotype is the trope.

Trope (n): devices and conventions that a writer can reasonably rely on as being present in the audience members’ minds and expectations.

If tropes seem a little too much like to stereotypes for comfort, that’s because, technically speaking, they are stereotypes. “A Trope is a stereotype that writers find useful in communicating with readers.” (x) However, because the word stereotype has become so stigmatized in society, we prefer to think of tropes as specific to storytelling.

You use tropes in your writing. It is nearly impossible to escape them. And that is okay.

Tropes are things that pop up repeatedly in media as cultural norms in storytelling—types of characters, settings, plot lines, etc.. Stuff like a Manic Pixie Dream Girl who exists to usher a male character to his higher level of emotional awareness or personal growth, or a case of Mistaken Identity where Hilarity Ensues. Tropes are culturally-based, which is what sets them apart from archetypes.

Archetype (n): a very typical example of a certain person or thing; types that fit fundamental human motifs.

An archetype is a kind of character that pops up in stories all over the place. A trope is a character that puts that archetype in a cultural context.

For instance, let’s say you have a character who is a Geek. The role of a Geek in literature is a trope, because it is common in a certain culture (i.e. Western, though depictions of the Geek will vary within Western Civilization as well). Broadly and therefore in terms of an archetype, the Geek is the Scholar, a person who is constantly in search of knowledge. Various stereotypes about the Geek (like poor social skills) might then be inferred by characters or readers based on their understanding of the society in which they live.

It’s important to mention that none of these things are necessarily clichés.

Cliché (n):

  1. A trite or overused expression or idea; often a vivid depiction of an abstraction that relies upon analogy or exaggeration for effect, often drawn from everyday experience.
  2. A person or character whose behavior is predictable or superficial.

For more about clichés, mosey over to this post. Essentially, clichés are boring and overdone by definition, but tropes and archetypes can be useful. Yes, this is a subjective distinction.

So here’s the breakdown:

  • Stereotypes: Not literary. We avoid using this term to talk about classifying characters, settings, plot points, etc..
  • Archetypes: The broad, all-encompassing norms of the stories humanity tells. The same archetypes can be found in all or nearly all cultures.
  • Tropes: Culturally-specific norms in storytelling. Tropes are cultural classifications of archetypes. There can be many tropes found under the umbrella of one archetype. Literary devices are not tropes (i.e. narrators, foreshadowing, flashbacks, etc.).
  • Clichés: Overused and hackneyed phrases, characters, settings, plot points, etc.. Archetypes do not become clichéd. Tropes can become clichés if they are used too often and readers get bored of them. Clichés are defined by a loss of the meaning or as a distraction from the story.

Let’s focus on tropes and archetypes now as these terms are often used as a sort of shorthand when writing. Once you have firmly introduced a character as one type of archetype and/or a trope within that archetype, you do not have to elaborate on the character as much before moving on in the storyline.

While this can be useful and can help keep a section moving, it can also be very lazy, can help to perpetuate unhealthy stereotypes that carry over into the real world, and can make for one-dimensional characters. All of this forces the readers to focus on the way the story is being told instead of the story itself. Not good.

Here are some questions to keep in mind when using trope and archetypes in writing:

  • Is this derogatory? Does this demean or belittle? Is it harmful to the reader? For instance, the Dumb Blonde trope from American culture can assume that all blondes are easily-fooled, flighty, and even promiscuous. In the real world, the Dumb Blonde trope certainly translates into a derogatory stereotype, so is it something you want to use in your writing or can you manipulate the trope to create something unexpected?
  • Is this really necessary? Do you actually need to use a trope or archetype as a base for your character to keep the flow moving or the characters easy to remember, or are you using it so you don’t have to bother to give your character, well, character? Laziness is no excuse for poor writing. Using a trope can flatten a character very quickly if that’s all that they have going for them. There’s even a term for a character whose personality is limited to a single trope; they’re called stock characters.
  • Is this actually the one I want? Perhaps the empty headed and hot cheerleader trope is not the one you want. Maybe the secretly hot booksmart nerd is a better fit for your story. Maybe not. Really think about what base characteristics you give your characters, because they an come in handy farther down the storyline. Browsing tropes is fun, but at the end of the day, try combining character traits to create something that is unique for you is what makes a character worth writing.
  • Am I using this to bash someone? While almost all tropes can be harmful in one way or another, how you present them can have a big effect on whether or not you are actually using a trope or are pulling away from your story to offer the reader a stereotype instead. Being nasty because of someone else’s perceived shortcomings won’t help your story, and, if that’s not enough reason, it can be harmful to you because people will call you on it. Depth is key.
  • How can I use this in a way that is helpful? By making your characters more personalized and three-dimensional, you humanize them and give the reader a better chance of empathizing with them. In Creative Writing Tip: Avoiding Stereotypes, Matthew Arnold Stern says:
    The antidote to stereotypes is to create well-rounded characters with clear and human motivation. Even a character who appears briefly in a story can benefit from depth and complexity. Such characters add realism and depth that draws us further into the story.
    Choose a base trope or archetype for a character, and then elaborate on it in a way that breaks expectations or defies convention. A shy, sweet, nerdy girl who is not afraid to loudly tell someone to stop when she is uncomfortable and is happy with who she is could be a much more interesting character then the throw away filler character of a compliant, scared bookworm. A big, popular jock who is not afraid to stand up against bullying and treats his parents and teachers with respect has more hidden depth than the usual sneering bullies that populate literary sports fields.

All in all, archetypes and tropes can be a handy writing tool when used sparingly, but we have to remember that the stereotypes we perpetuate in our writing resonate with people in real life.

Speaking in terms of subject matter and not story construction, stereotypes have their place in literature, so long as the writer and the reader are completely aware of the fact that they are being used. Perhaps you are using a stereotype so you can later break it in an interesting way as a plot device, or you are driving it home as a stereotype that you feel is justified. For instance, there is the stereotype that drug dealers are dangerous and violent. The fact that anyone who is actively complicit in illegal activities is potentially dangerous is true, and it probably is best to avoid and not trust someone whose livelihood revolves around convincing you to break the law.

In Is Stereotyping Bad?, Brittney Weber said:

"Stereotypes have the potential to show a member of a particular group how to behave or how others believe they do. The latter may be apparent in the way they are treated by society at large, while the former encourages them to remain within the confines of that definition."

So think before you write, and be considerate of the effect your writing may have on others, as well as the effect that devices like tropes can have on your writing.

Further Reading: 

-Ji, O, and C

(via whatreference)

Something important to remember about this Zoe Quinn drama:

kc-vidya-rants:

This is not about the fact that she cheated on her boyfriend with 5 6 guys

This is about the fact that she slept with Nathan Grayson, Joshua Boggs, and Robin Arnott, who have notable presence in the video game industry and have connections. This is about the fact that she traded sex for favors and favorable game coverage. 

Deep down, this is about the game industry’s corruption at it’s core. We’ve known for some time that they can be bought out with money, but the idea that they can be bought out with sex was never on our minds. 

Zoe, as of today, has faked a raid on her own Tumblr page, lied about being doxxed yet again, including giving out a fake phone number that quite obviously wasn’t hers (as many figured out from a quick Google search). 

She is desperately trying to cover her own tracks, trying to spin this as “slut shaming”, and lying about doxxing is her current plan to come out as the “harassed victim” a la Anita Sarkeesian all over again. No one is making money off of the YouTube videos covering the scandal, as she claims. No one is doxxing her, as she claims. 

Also, remember that this is not the standard women in the game industry should be set to. Zoe has now made it harder for an honest, game loving female dev to be taken seriously in the industry. Feminist or not, female or not, you should realize that Zoe Quinn is NOT on your side. This is not slut-shaming. This is exposing corruption in the media.

The Burgers and Fries Post

whitetonto:

I really didn’t want to get involved with this. However, new developments have forced my hand. Consider this my first and last post on the subject. It will be long. A masterpost of sorts.

Why now, why so late, if not before? Censorship. I am staunchly anti-censorship, and so now am staunchly anti-Quinn.

Posts on Reddit and most of 4chan are disappearing,

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Youtube videos are being taken down,

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articles are being removed,

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and she’s trying to censor the Internet Archive itself.

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I will not stand for this. I can not.

The explicit purpose of this post is to archive and to spread this information before it can be suppressed.

For those not in the know, earlier this week the ex-boyfriend of indie game developer and Tumblr-Brand-Feminism darling Zoe Quinn, Eron Gjoni, made a blog cataloging her infidelity and emotional manipulation and abuse of him. It’s a long, condemning read, and not the sort of thing I’d concern myself with much at all beyond a message of sympathy to the abused and a mental note of who not to do business with in the future.

But the rabbit hole goes deeper. Among the five men known to Gjoni as Quinn’s paramours are her married boss, Joshua Boggs (Creator of FRAMED, co-founder of Australian Indie Developer Loveshack Entertainment), Kotaku and RockPaperShotgun “Journalist” Nathan Grayson, and at least one other indie dev.

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This is serious, industry-shaking stuff. The reaction was immediate.

Eyes were already on Quinn during the development of her game, Depression Quest. As she tried to get the game on Steam Greenlight, she claimed to have been harassed by members of an imageboard for depressed male virgins, Wizardchan. The drama is well summed here:

http://imgur.com/a/4VOcx

In essence: A manufactured controversy which launched Quinn into the fame of martyrdom at the emotional cost of people Depression Quest is proclaimed to be “for.”

She also received a bit of flak for deciding to release Depression Quest on the day Robin Williams’ death by suicide was confirmed. A coincidence, she maintains.

As the backlash struck, some of her fellow indie devs became a sort of shield around Quinn, rallying against any opposition. Including another indie dev who came forward as a victim of sexual harassment at Quinn’s hands.

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Naked pictures of Quinn have begun to circulate. People have tried to frame this as “nudes being leaked,” but there’s something wrong with that: The pictures being spread around are from professional photo shoots. These aren’t personal images being “leaked,” they’re readily available to anyone who pays for them. I’ll not be linking to these.

This morning Quinn’s Tumblr page had some posts that don’t seem to fit in with the rest of the blog.

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She now claims that her Tumblr was hacked. And that she was “doxxed.”

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However…

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Beyond that, this “doxx” is suspect for other reasons. Typically, when an account is hijacked for the purposes of leaking information by groups like 4chan, there tends to be more information that would be actually useful to people from 4chan. Account passwords, pictures of the addresses being released, names, Facebook accounts, Twitter accounts, places of work; things that someone from 4chan could exploit with little effort from the comfort of their computer desk. This “doxxing” has nothing of any particular use, even if the info wasn’t fake.

In addition, “HACKED BY 4CHAN.ORG/V/” seems a bit direct, doesn’t it? Like, “Just in case you couldn’t piece this together, 4CHAN DID THIS. 4CHAN.ORG/V/, specifically. No, a proper 4chan raid does not operate like this. Passing mentions of the board the hacker is from, some memes, some racist slurs mixed in with postings that somewhat fit in with the blog tend to be their modus operandi. And if they were going to leak something, there would be some kind of build up.

And the posts? Downright tame, even if they weren’t shooting for subtlety.

I call bullshit.

Some further drama,

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A repost of the audio from the censored Youtube video: https://www.youtube.com/watch?v=XxOx2my3BUs

The censored Reddit thread: http://www.reddit.com/r/gaming/comments/2dz0gs/totalbiscuit_discusses_the_state_of_games/

Wolf Wozniak tweets from: http://diarrheaworldstarhiphop.tumblr.com/post/95051100963/indie-developer-comes-forward-in-light-of-recent

Post will be updated if things get worse.

(via mr-anonypony)

studiocute:

124:

thesoupyone:

I asked my 6 year old sister to name the Smash Bros characters confirmed so far…

pakistan

my favorite classic game, Fast the Hedgehog

studiocute:

124:

thesoupyone:

I asked my 6 year old sister to name the Smash Bros characters confirmed so far…

pakistan

my favorite classic game, Fast the Hedgehog

(via cookingpeach)

shatteredchrystal:

runaon:

a-little-bi-furious:

asherehsa:

samjoonyuh:

Perspective. 

"Looting? I thought these were supposed to be nonviolent protests"

I know it’s incredible! People are literally coming out of the woodwork to comment on this photoset to focus on the looting headline with “well yes it is nice they were helping people hit with the tear gas, but stealing is still wrong uwu” as if they’re back to kindergarten morality.

Like everyone who’s gone to boot camp I’ve been tear gassed. They put about 50+ of you in a gas chamber and toss it in. You have to stay there until your rank is allowed to exit. Before that though, you have to say your name, rank, and social security number. You then exit and file into ranks (again) outside and are not allowed at any point to rinse your face or eyes for the entire day.

That right there? Easily the worst part of boot camp. My eyes were literally swollen shut. I was blinded for a good 30 minutes and my chest hurt for days.

I have zero problem and not and ounce of judgement for people raiding a mcdonalds that can easily afford to repair damage for ANYTHING to help ease the shittiness that is being tear gassed. Esp because every one of us in boot were medically sound to deal with tear gas. Children, asthmatics, people prone to panic and anxiety attacks, the elderly as sooo many more are NOT going to handle tear gas well at ALL.

Or that smoke the police use either.

It’s easy to sit there and judge someone from the safety of your home and say things like “it’s just tear gas” or “it can’t be that bad”.

Fuck you. As someone who HAS been gassed, you need to stfu.

I remember all the preparation they did to get us ready for the gas chamber in boot camp. We were taught how to handle ourselves, how to control our breathing, not to touch anything, how to avoid the worst of the gas. But it still didn’t matter. I remember taking in that first breath and feeling like I had just been kicked in the chest. I remember a few guys in my platoon falling down and vomiting. We knew the gas wasn’t as bad on the floor but we were the fifth platoon through and the vomit kept us from bending over more than absolutely necessary. I remember a few guys, guys in peak health training to be infantrymen, breaking ranks and running for the door only to be dragged back in kicking and screaming until they said name, rank and serial. They were expecting it, trained for it, bragging about how it wouldn’t bother them.
I remember standing there with all of the mucus from my nasal cavity on the front of my ACUs and thinking to myself “This is the nonviolent option?”
Covered head to toe and my skin still itching I looked down at the silver wedding band hanging next to my dog tags and realized that the gas had eaten little pits into its surface.
I stood there and thought of all the news reports I had seen over the years. The uprisings and revolutionaries being gassed, the crowds running from men in masks.
That’s the moment I got it, staring at my ruined wedding band, that’s the moment I realized terrorism isn’t about bombs or who is using them. It’s about controlling people through fear. It’s about removing their ability to act reasonably, to make them seem like the monsters. Terrorism is about triggering people to fight or flight then blaming them for not being rational. It’s about power. Remove someone’s power to act with reason, and you remove their humanity.